Month: January 2019

Summerford Dev Blog: Day 12

Summerford Dev Blog: Day 12

Hello! Hard to believe it’s only been 12 days since we really started working on this. A lot of our time these past few days has been spent trying to get our heads around animation and rigging. In fact, just about all Sarah’s work right now revolves around our main character model. We’re not quite …

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Summerford Dev Blog: Day 5

Summerford Dev Blog: Day 5

We’ve had a few dentist and car-breaking down related delays this week, but despite this, we’ve made some progress. We’ve started to build out our internal house scene for the prototype. It’s just two rooms: a Kitchen and a dining area. Really, it’s one large open plan room with two camera angles. We’re using placeholder …

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Summerford Dev Blog: Day 3

Summerford Dev Blog: Day 3

My name’s Rob and I’m making a survival horror game with my nephew, Daniel, and his wife, Sarah. It’s called Summerford. At least it is for the time being. I used to work in games marketing, and one of the things I always suggest other indies do is to start thinking about marketing the minute …

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